For the summer project we had to design and make an original game to be played by 6 people.
The criteria for my game is:
- That it is easy to play and learn rules
- Allows people to get to know each other
- Suitable for 16 to 25
- Relatively small to pack away
- Suitable for any number of players, but must be able to be played by 6
Research scope
I decided to look at existing games to see if i could try and adapt them into a new game.
Games
I looked at the following games:
- Board games
- Snakes and ladders
- Ludo
- Monopoly
- Cluedo
- Trivial Pursuits
- Activity games
- Twister
- Pictionary
- Articulate
- Jenga
- TV Games
- Deal or No Deal
- Who Wants To Be A Millionaire
- Countdown
- Wheel of Fortune
- Bullseye
- Traditional games
- Dominoes
- Scrabble
- Chess
- Draughts
- Party games
- Charades
- Pass The Parcel
- Spin The Bottle
Game Design
I decided to create a board game, as i can combine something familiar with elements of talking, acting, and participation by each player.
I have decided to use snakes and ladders as a basis of my game, as the game is well known and easy to understand.
I then combined questions, forfeits and dares in order to make the game more interesting.
The design adapted into lines of squares with arrows in the mirror, which decide which way the counters move.
Question Categories
The categories are designed to make it easier for players to talk about themselves whilst at the same time not making it impossible to answer. Categories are taken from games like Trivial Pursuits, Pictionary and Articulate, plus traditional games like Charades.
There are six categories:
- Red Squares - General Knowledge
- Blue Squares - Singing/Acting
- Green Squares - Tell Us About Yourself
- Yellow Squares - Dare
- Purple Squares - Mime/ Draw
- Orange Squares - Forfeit/ Advantage
If a player lands on a coloured square, which is at the base of a line of the same colours, a question, dare or forfeit of that colour is asked. If the question is answered correctly then the player can move up to the top of the chain.
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